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DDNEG

Pipeline Developer — Editorial & Post-Production ( Contract)

DNEG

Mumbai
Full-Time
0-3 Years experience

Description

Job Description

Pipeline Developer — Editorial & Post-Production

2 Positions | Fixed-Term Contract (3 Months) | Mumbai, India (On-site)

About the Role

We are seeking two experienced Editorial Pipeline Developers to join our post-production team on a focused, time-critical engagement. These roles are immediately available. You will be working at the heart of a complex, live feature film production pipeline to solve real problems affecting editorial, VFX, and delivery workflows across multiple departments.

This is a focused engagement across three phases:

Phase 1 — Immediate rollout of existing tooling to resolve active pipeline bottlenecks.

Phase 2 — Improvements, integrations, and automation across downstream departments.

Phase 3 — Structured handover to the internal Dneg pipeline team for long-term support

The Problem You Will Solve

The creative editorial cut is live and multiple editorial systems are currently operating in series.

Key objectives include:

Method to reconcile clip names, timecodes, and associated technical assets (HDRI, chrome ball, lens grid, Unreal post-viz scene, camera solve) to the correct take

Method to diff and produce change order reports

Inability to automatically reconcile cut versions or auto-conform to new editorial passes

Editorial tools to connect and export / import cut change propagation across: Adobe Premiere (Lipsync), DaVinci Resolve, FMP, ShotGrid, Google Sheets, Foundry Hiero, and Baselight.

The immediate strategic response is to point all editorial tools at ShotGrid as the central hub, enabling instant broadcast of cut changes and elimination of manual steps. A proven diffing toolset already exists (built prior to the current engagement) and will be forked and extended — the incoming developer will take primary ownership of its integration and development.

Key Responsibilities

Phase 1: Immediate Deployment

Take ownership of the existing editorial diff toolset and deploy it as-is across the production pipeline

Integrate all editorial tools with ShotGrid as the central source of truth

Establish automated cut change propagation to eliminate manual upload delays

Work with the originating developer during a structured knowledge transfer period

Phase 2: Integration & Improvement

Extend and improve the inherited toolset to cover all downstream departments error-free and automatically

Build robust data flows using OTIO and Python API integrations into Premier, DaVinci Resolve and Baselight

Implement automated reconciliation of takes, timecodes, clip names, and associated technical metadata

Ensure data integrity across editorial, VFX, audio, and on-set systems

Collaborate with the second developer and the broader team including a third developer working on continuity tracking and SQL/FMP processes

Phase 3: Handover

Produce clear technical documentation of all developed tooling and integrations

Support a structured handover to the Dneg internal pipeline team

Ensure all work is maintainable and extensible for long-term support

Required Skills & Experience

Essential

Proven experience developing with ShotGrid (Autodesk Flow Production Tracking) APIs

Strong Python skills, particularly for pipeline and API integration work

Experience with timeline-based problems and editorial pipeline workflows

Hands-on experience with OpenTimelineIO (OTIO)

Python API integration experience with DaVinci Resolve and/or Baselight

Solid understanding of database concepts and data modelling

Ability to onboard quickly to a live production and deliver with urgency

Strong written and verbal communication in English

Highly Desirable

Experience in VFX, film, or episodic post-production pipelines

Familiarity with editorial tools: DaVinci Resolve, Hiero, Baselight, Premiere Pro

Experience with FMP (FileMaker Pro) or similar production management databases

Understanding of on-set data and continuity tracking workflows

Experience forking and extending an existing codebase within IP constraints

Knowledge of HDRI, lens grids, camera solve workflows, or virtual production (VP/Unreal post-viz)

Working Arrangements

These positions are office-based in Mumbai, India. Candidates must be located in India and able to work from our Mumbai office for the full duration of the contract.

Given the live production context, these roles require immediate availability and the ability to hit the ground running. There will be an initial knowledge transfer period with the originating toolset developer.

What We Offer

The opportunity to work on a high-profile, complex production pipeline at a leading VFX studio

A focused, high-impact engagement with clear deliverables and phased success criteria

Collaboration with experienced pipeline, editorial, and VFX professionals

How to Apply

Please submit your CV along with a brief cover note highlighting your relevant ShotGrid and pipeline integration experience. Include examples of previous work involving OTIO, Resolve or Baselight API integration, and any experience with editorial reconciliation or cut management tooling.

Eligibility Criteria

  • Seniority: Mid Level
  • Education: Bachelor's degree required
  • Languages: English

About DNEG

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